However, Labrys (whose story is a visual of her past) and Shadow Labrys (who does not have a story mode) are not acting protagonist. All console-exclusive characters added to the arcade versions. Teppei Kobayashi There are also several new modes of play as well that were not available in the original Arena game, as well as extra tweaks to the AI in said modes. Damage has overall been adjusted and SP Skills now deal even less damage, with even less minimum damage. Postage and handling. Though, it wasn't until the PC port of Persona 4 Golden when the company started to seriously consider the idea of cross platform releases and ports of older games. Development Akihiko has both Kill Rush and Assault Dive as non-Persona skills, and his only spell is Maziodyne. These culminate into their meeting with the Shadow Operatives and subsequent climb of the mystery tower on the site of Yasogami High School. Seller assumes all responsibility for this listing. The characters are fought in the following order, regardless of player character: Yosuke, Naoto, Yukiko, Teddie, Kanji, Chie, Mitsuru, Akihiko, Aigis, Yu, Shadow Labrys, Labrys and Elizabeth. This version also takes all of the console-exclusive characters and adds them to arcades. Chie Satonaka and Yosuke Hanamura in gameplay; showing the first HUD displays in the initial build of the game. Supers/Super Sure-Killing Arts), Guard Cancels, and One More! The final boss of the Persona 4 cast is a brainwashed Labrys with Ariadne. The set itself is perhaps the most creative aspect of Arena. Thus, on console it is technically impossible to play 1.00 and 1.01. If either the users or their Personas are struck during any Persona-based action, they will instantly vanish and a Persona card will be depleted. Shigenori SoejimaHanako Oribe As of January 15, 2015, an updated version of the original Ultimax game, known as Persona 4: Arena Ultimax 2 (Persona 4: The Ultimax Ultra Suplex Hold 2.0 in the Japanese version) was announced. Megami Tensei Wiki is a FANDOM Games Community. Similarly, the default system voice will always refer to Teddie by his Japanese name of Kuma, even when the language is set to English. Genre: 2D Fighting. Despite dropping "The Ultimate in Mayonaka" from the game's title outside of Japan, the original name appears in the intro movie in all regions. In addition, many fighting game elements of Persona 4 Arena have been streamlined in comparison to its peers such as simpler controls. Shigenori Soejima Skills performed through this mechanic no longer possess the Auto/Barrage Combo attribute. 38 Games Like Persona 4 Arena. Platform: PlayStation®3 system and XBOX 360. Fighting The “bizarre, serial murder case” that caused quite a disturbance was solved and peace returned to Inaba. The game’s launch on PC is a first for the mainline Persona series, which has previously been restricted to PlayStation platforms. As such, it is strongly recommended to finish both Persona 3 and Persona 4 first, or else Arena will spoil major plot points from both games. Persona 4 Arena follows the style of modern anime fighters, in the same vein of ones developed by Arc System Works by largely building upon the engine used for BlazBlue (thought with some aspects of Guilty Gear mixed in). It also follows Naoto Shirogane in her investigations on the Kirijo Group Ergonomics Laboratory, Rise Kujikawa's visit to Inaba and her resolve to return to show business, and each of the Investigation Team's experience when the red fog settles into town. If it is used while the player is in hit stun, bursting has no benefits other than peeling the enemy off the player. Chie uses Rampage without the use of a Persona (in the style of her critical hit), as well as Skull Crusher. Yu's Izanagi cannot learn Ziodyne and Swift Strike, but it's possible in Yu's case as the main character in the original. With an overall Metacritic score of 93 and a multitude of awards, fan-adored Persona 4 Golden stands as one of the finest RPGs ever made, delivering on enthralling storytelling and quintessential Persona gameplay. Other fighting games made alongside. Take your favorite fandoms with you and never miss a beat. Freeze can be now be escaped through button mashing also. The final bosses of the Persona 3 characters and Naoto is their own fake shadow. Forced guard state after stagger has been removed. 15 extra SP and a bit of the Burst Gauge is rewarded for a successful 3-input Barrage Combo, and the full auto-combo can only occur if all attacks connect on hit. Writer(s) The console version compared to the original P4U, has received many more changes. Two months after the ending of the hit RPG Persona 4, a new threat has emerged in Persona 4 Arena!Jump into the next chapter of the story as Persona 4 enters a new genre in this 2D fighting game from the dream team of ATLUS and Arc System Works, made to be enjoyed by fighting game beginners and experts alike! Thankfully, this upgraded installment definitely earns its title as a "sequel" by featuring a rather impressive 8 new playable characters (3 are DLC after launch, but still). But that only lasted for so long. Artist(s) It is a sequel to Persona 4 Arena in both story and gameplay. As a sequel to Persona 4, the game sees a return of the original cast as well as several characters from Persona 3. Just moments after this, Inaba is subject to a power outage and is engulfed by a bizarre red fog. All Shadow-types have a 1000 HP increase from their normal counterparts instead of a 2000 HP increase. With the exception of Elizabeth, Margaret, Shadow Labrys with Asterius, two versions of Sho Minazuki, Tohru Adachi, and Marie, there exists an alternate version of characters based on the Shadows of the Persona series. Yu convinces everyone to "comply" with Mitsuru's order, but she and Aigis easily see through his act, and they regardlessly decide to let them do what they want, though both also plan to do everything they can to keep them out of harm's way. The original Short-Hop mechanic can now be cancelled into from an attack with less startup, but said types of attacks can now be blocked both high and/or low. The mastermind is a human with no Persona who cannot enter the TV world, but is partnered with something not human that can shape shift and pretends to be various characters' shadows. However, she uses Megido in the style of a hair-trigger bomb, and she also uses Double Fangs, as a non-Persona skill and a skill neither of her Personas cannot learn naturally. Naoto eventually gains the Blight skill in, Mitsuru uses Marin Karin as her 2C, and her Mabufudyne has a radically different function in this game. Once all Persona cards are depleted, a Persona Break can occur. In Teddie's case, he has an extra fight against Kanji who thinks everything is a dream and shows up looking for a fight.). This version as its name states, is an updated version of the game that provides all sorts of balance changes compared to the original. Atsushi Kitajoh SP usage during Shadow Frenzy is adjusted. Naoki Sawakawa The events of Persona 4 Arena reach their thrilling conclusion in the massive story mode of Persona 4 Arena Ultimax! On a mission to escort top secret cargo, the airplane she's on is hijacked. Producer(s) The selected character acts as the game's protagonist, and the story of the game is told through their perspective via visual novel cutscenes, with the outcome affected by the character chosen. The Episodes in Story Mode has a completion percentage which stops at 94% on Episode P4 to unlock Episode P3. Cancels and Guard Cancels have their SP cost halved during Shadow Frenzy. the only way anyone could get any enjoyment out of this game is if they are weaboo trash like Daniel mills. PlayStation 3, Xbox 360May 10, 2013Xbox LiveAugust 13, 2013PlayStation NetworkDecember 2, 2013Xbox One Digital DownloadNovember 14, 2017 Awakening SP Skills can now be used with 50 SP as the cost. Interestingly enough, each character has voice clips in their sound test of them calling the names of their initial and ultimate Personas. A Persona Break will occur barring the usage of the target's Persona for a set amount of time, though Persona-based moves can be done right after when hit (even when a Persona Break occurs). Imported from the Persona series in general are Status Ailments. It is currently unknown if a console version of this version will ever be released in the near-future. Publisher All characters now have different Persona Cards/Units from each other, while in the previous game, they originally all had 4. Brand: Atlus. On one end it is about a foot off the ground while nearly five feet high on the other. But that only lasted for so long. A few months has passed since The Phantom Thieves had its last mission, suddenly, strange events has ocurred in Tokyo and the P2 Grand Prix Tournament has been announced, motivated by the participation of his friends, Ren Amamiya is decided to go back to Tokyo and take action on this once more. Composer(s) Her Instant Kill is also her original follow-up attack. After they leave, Yu and Yosuke tell everyone that they are reforming the Investigation Team. The controls of combat consists of four buttons: A (Light/Weak Attack), B (Strong Attack), C (Persona Attack) and D (Persona Rush) and movement input via stick, d pad, or otherwise. The only exception to this is Rage/Berserk, which only goes away after a set amount of time. This is a reference to a popular rumor among Japanese fans that the message would rarely appear on, The game's second opening theme (as well as the theme used for Labrys' battle in Arcade Mode), The Arena (The Ultimate in Japanese), is possibly a re-arrangement of the. It looks and plays great, it’s easy to dive into for beginners, and rewarding to learn for veterans. It was originally planned by Atlus to be a PlayStation Portable title, similar to Persona 3 Portable, which would have required removing some of the features of the PlayStation 2 game. When it is used when your opponent is hit and you are in neutral position, your SP Gauge maxes out and your Burst Gauge takes less time to refill. (Penultimate boss in most character's story mode is Shadow Labrys. Platform: Sony PlayStation 3: Game Name: Persona 4: Arena Ultimax: Publisher: Sony: Persona 4 Arena Ultimax PS3 (New and Sealed) UK COPY. Below the Life Gauge is a Burst Gauge. All other characters' auto-combos differ past the first hit for the normal version of their character, while Shadow versions of characters retain the old auto-combo from the previous game. Recovering from certain attacks or getting counter hit normally will cause a counter hit state as usual, only some moves now provide a window of a free Fatal Counter hit, which makes the aforementioned moves more risky than before, as well as providing new Fatal Counter combo opportunities. Burst, an un-techable launcher that up-scales damage following it. Attack power increased by 10% from the original. Take your favorite fandoms with you and never miss a beat. the only way anyone could get any enjoyment out of this game is if they are weaboo persona 4 arena is a very bad excuse for a fighting game. MLB The Show 21 is laced with fun and will be available for the first time on the Xbox platforms, ... Persona 4 Arena Ultimax’s Villain Gets a New Trailer. Arcade PlayStation 3 Xbox 360 Xbox One* Xbox Series X/S* Persona 4 Arena uses hand-drawn, high definition 2D anime-style and colorful, over-the-top special effects to bring to life characters from the acclaimed Persona 3 and Persona 4 … Atlus (JPN, US, EU) ペルソナ4 ジ・アルティマックス ウルトラス―プレックスホールド Circus Bear: Teddie now runs across the screen 3 times instead of 1, damage and speed roughly doubled, Grab attacks now do roughly triple damage, Gains a new special move, a very fast dropkick with super armor, All attacks now cause either Freeze or Charm status, Orgia Mode: Permanently active and unlimited meter, Megido Fire EX: The flames hit thrice as much before throwing the target back into the ground, AI uses Heritage Liberator Palladion (Low Probability), All attacks can now be canceled into each other, Electric attacks have a higher probability of inflicting Stun, AI uses Labyrinthos Gate (Medium Probability), Axe Gauge: Permanently at maximum level (red-colored axe), AI uses Weaver's Art: Inquisition (Medium Probability), Invigorate: SP gain rate increased by roughly quadruple, Mahamaon & Mamudoon: Now activate instantly, no longer requiring a timer, Ghastly Wail: Damage increased to 7500 normally, and 44444 if the opponent has Fear status inflicted on them (instant death), AI uses Megidolaon, but now activates with just 1 hit instead of 3 (High Probability). Shorter unit characters are more susceptible to Persona Break, but can recover from it much sooner. A number of multi-hitting moves now only apply proration once. Genre The original arcade version eventually has received patches that included characters from time to time, but eventually for both the arcade and console versions, a 1.02 patch came with slight balance tweaks to the system mechanics, small bugs, and all characters, and is identified with a small icon on the lower right of the screen. When full, the player can Burst which blows back the opponent with invincibility frames if they are in close proximity. It is possible to enter Awakening State through blue health. Other notable functions involve Evasive Actions, forward moving dodges with hit invincibility akin to rolling, Hops, Teching/Ukemi (Passive Falling), Air Turn (a universal mechanic new to fighting games), and a universal Sweep (akin to Guilty Gear but not like other fighting games where sweeps are crouching normal attacks). Special moves and supers, can inflict chip damage when they are blocked (a small amount of percentage of its original damage on hit), but in the former case they can build a small amount of SP/meter if they miss/are whiffed. Persona Break indicator location has been changed, and will shift more towards the HUD of the character who was inflicted with it. Shadow Labrys (Asterius) is the only returning character from. Persona 4 Golden on Steam is best experienced with a game controller. All-Out Rushes can be done while holding down A or B instead. It was probably intended for each character to choose between their Personas but, probably due to time constraints, this was cut. Their objective is to weaken the Persona-users mentally so that their Personas will revert to Shadows; they need to gather strong Shadows for their "Project", and reverting the Persona-users' strong Personas would make exceptionally strong Shadows. The following is a general summary based on all the story modes: The story starts 2 months after the events of Persona 4 but before the epilogue of Persona 4 Golden, meaning that Arena is set in May 2012. The normal ending follows the Investigation Team saying goodbye to the protagonist at the end of Golden Week, the Shadow Operatives decision to follow through with their own separate and normal lives and Sho Minazuki escaping with his whereabouts unknown. Cancels (a.k.a. Japan However, substantial changes to characters and the system have been made from Persona 4 Arena. She heads over to the TV world when she feels all the Persona-users gathering there, hoping that she may find something in the strange phenomenon may be able help her to defeat Erebus for good so that she could save the boy who became the seal to protect humanity. Writer(s) Persona 4 Arena also has its own variation of an All-Out Attack that can be performed, and followed up with a new mechanic called an All-Out Rush, a mini version involving only one character. The game contains twelve different story modes from each of the cast members. Fighting In the end, the Entity also betrayed Sho by taking over his body as vessel for his true form. Minoru KidookaNaoto HiraokaToshimichi MoriKatsura Hashino A combination of the buttons result in other functions like the Furious Action. The character facing Kagutsuchi for the final battle also depends on the Episodes: Labrys in Episode P3, Yu in Episode P4 and Adachi in Episode Adachi. Seen at the very end is a glimpse of "Shadow Yu". She follows them into the TV. All-Out Attacks can now be teched on air-hit. The Japanese Arcade versions had additional characters that were released overtime. Also, a direct translation of the Japanese name of the game would be, In most official material, the game is abbreviated as. Arcade PlayStation 3 Xbox 360 When a character's life is 35% or less, they enter an Awakening State signified by a red SP Gauge and a Persona-style summoning cut-in in the background. Some also do not retain certain skills used by their Personas in their original games as well. Product Description. Arc System Works Atlus The Lone Marebito, Digital Devil Saga: Avatar Tuner: Shinen no Matou, https://megamitensei.fandom.com/wiki/Persona_4_Arena?oldid=409758. With the short end facing the audience, the platform is used largely as a fighting arena—the angle letting you see the fight as if you are on an elevation looking down. The story is a continuation of the events depicted in Persona 4 Arena and begins the day after the previous game concludes, meaning Arena Ultimax is also set in May 2012. If you compare the normal box art and the shadow box-art, Adachi's facial expression changes from smiling (standard) to worried (shadow). ペルソナ4 ジ・アルティメット イン マヨナカアリーナ Holding in any direction now causes blocking instead of inverted controls. She grew close to one of her "sisters", #024, but was forced to destroy her too. All characters have received character-specific changes here: Solo/Sho: The Rule-Smashing Pun Machine (掟破りの駄洒落マシーン, Persona/Minazuki: The Scar-Faced Dark Messiah (創面貌(スカーフェイス)の黒き救世主(メサイア), Persona Cards/Units: 8 (Note: Margaret actually recovers her Units akin to 4 Card/Unit characters). Japan A majority of characters in this game have skills/spells either used without a Persona, or skills/spells not learned by their Persona(s) naturally. 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